using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace ShipkaDefenders.Campaign
{
    public class Level1 : Level
    {
        public Level1()
        {
            Name = "Level1";
            NeededTextures = new string[]{ "level_1_back", "level_1_front" };
            Route = new List<Vector2>()
            {
                new Vector2(-60, 777),
                new Vector2(777, 785),
                new Vector2(677, 735),
                new Vector2(559, 730),
                new Vector2(503, 692),
                new Vector2(185, 687),
                new Vector2(158, 672),
                new Vector2(100, 622),
                new Vector2(193, 630),
                new Vector2(212, 620),
                new Vector2(258, 575),
                new Vector2(284, 568),
                new Vector2(595, 564),
                new Vector2(601, 561),
                new Vector2(677, 486),
                new Vector2(553, 486),
                new Vector2(537, 479),
                new Vector2(500, 442),
                new Vector2(466, 435),
                new Vector2(214, 432),
                new Vector2(203, 424),
                new Vector2(112, 349),
                new Vector2(189, 347),
                new Vector2(196, 345),
                new Vector2(279, 290),
                new Vector2(305, 289),
                new Vector2(532, 291),
                new Vector2(555, 283),
                new Vector2(603, 246),
                new Vector2(625, 242),
                new Vector2(860, 235)
            };
            Banners = new List<Vector2>()
            {
                new Vector2(623, 731),
                new Vector2(445, 689),
                new Vector2(247, 687),
                new Vector2(325, 566),
                new Vector2(740, 486),
                new Vector2(438, 433),
                new Vector2(281, 433),
                new Vector2( 86, 349),
                new Vector2(321, 290),
                new Vector2(499, 291),
                new Vector2(670, 243)
            };
        }
    }
}
